We did a user test run of our audio walk Liminal Spaces
User Feedback
Likes:
- that the first action loosened you up to be more open to the whole experience
- that you flow throughout the space more fluidly without holding a physical thing like a map
- quote content
- opening door into the outside effect
- really liked the Laozi quote
Suggestions:
- add more space to the actions:
- find your way into the lobby
- grab the handrail and carefully lean over to look downstairs
- drift towards the exit doors
- add transitioning /sonic cue into the Solnit reading – like an opening door, maybe ambient sound like Brent’s architecture quote?
- bump up the levels of outdoor crescendo section
- more detail in description / context clues of where the handrail is / had started towards the retractable cloth Queue way