Knitting Beyond The Scarf

For our assignment in Knitting Beyond the Scarf we were to create a knitting pattern that embeds information, thinking about the question of how knitted items might hold details to be decoded.

Our teacher Janusz Jaworski showed us some great examples. One included a favorite poem written in morse code.  We also talked as a class how it could be fun to write music into our patterns. That sounded great to me, and decided to try it with a section of Santo & Johnny’s Sleepwalk track. Inspired by things like Brian House‘s Quotidian Record and older music technologies like the Mira 181/2 inch concert box from the late 1800s.

 

 

 

 

 

 

1. The message/ information/ structure to be encoded, and the means of encoding 

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https://www.youtube.com/watch?v=BGlx8qLLFhQ

 

 

For this pattern I translated a midi input of a section of sleepwalk (15sec – 45 sec ) over four octaves. Could see elaborating on it to read more accurately? Right now it has the notes embedded in the pattern, but the duration for how long each note should be played is not completely accounted for. I chose to take out a flourish that was in the youtube link at 32 sec. Could see in future iteration signaling the time signature and that each square could represent a quarter note.

 

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2. The knitting pattern for the encoding – the pattern only, NOT the knitted piece

Sleep Walk Pattern 

  • Pattern is to be knitted flat
  • 48 stitches
  • A 49 row repeat
  • row 1 is to not be repeated (establishes the 4 octaves through purling &
  • knitting in very beginning)

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an image of Sleepwalk Pattern repeated:

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3. A description of how the knitted piece might hypothetically be decoded

Something in the realm of NIME class / an instrument like  musician Quintron’s Drum Buddy. Where sensors could read the knitted notes in sequence.

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Or maybe more like music box notation 

 

But more realistically, as an experimental score for a musician. The first row of the pattern helps dictate how many octaves, but up to the musician how high or low register they would like those octaves to cover. 

Joy of Games HW #6: Simulation – Mr Trash Wheel <3

 

This weekend my partner I  traveled down to Baltimore, MD for his best friend’s wedding. On our way down there we were talking about the various harbor restoration programs, including our favorite googly eyed friend, the inner harbor water wheel –  @Mr Trash Wheel! (See site here)

For homework this week we were to create a simulation, playing with the ideas addressed in class. Iterating off of previous homework of WASD controls and instantiation, I thought it could be fun to create a simple simulation of the beloved Mr Trash Wheel , protecting the Baltimore inner harbor and the ocean from rainstorm trash streams via the Jones Falls river. It’s been such a successful project that others have been installed in other locations too. A fourth wheel being added at the mouth of Gwynns Falls. 

 

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Building out Baltimore’s Mr Trash Wheel in Unity
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Image from the Mr Trash Wheel site

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